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AI Insights · Timothy · October 2022

Top 5 Hypercasual Games Performance in Egypt, Q3 2022

Discover the performance trends of the top 5 hypercasual games in Egypt for Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Hypercasual Games Performance in Egypt, Q3 2022

In the third quarter of 2022, the hypercasual gaming market in Egypt showcased impressive trends across the top 5 games on a unified platform, according to data from Sensor Tower. Here’s a detailed look at their performance:

Snake Zone .io: Worms Game from Madnow saw a notable fluctuation in weekly downloads, starting the quarter strong with around 154K downloads, peaking at 163K in early August, and closing September with approximately 123K downloads. The game maintained a robust weekly active user base, starting at 364K and steadily climbing to 449K by the end of the quarter.

Going Balls from SUPERSONIC STUDIOS LTD showcased a significant uptick in weekly downloads, especially towards the end of the quarter, with a peak of 215K in mid-September. Revenue peaked at $75 in early September. Weekly active users remained relatively stable, starting at 345K and ending the quarter at 346K.

Hair Tattoo: Barber Shop Game by AI Games FZ experienced a mixed trend in downloads, with a notable dip in late August but a significant recovery to 176K by the end of September. The game's active user base saw a substantial increase, starting at 153K and reaching an impressive 629K by the end of the quarter.

Bridge Race from SUPERSONIC STUDIOS LTD had a steady performance in weekly downloads, peaking at 156K in early July and maintaining an average of 115K towards the end of the quarter. Despite some fluctuations, the game’s weekly active users remained strong, starting at 284K and finishing the quarter at 208K.

Car Stunt Master - Car Racing by Zego Studio, which was released mid-August, saw a rapid increase in weekly downloads, peaking at 305K in late August before settling at 52K by the end of September. The game also had a significant number of weekly active users, starting at 228 in mid-July and reaching 154K by the end of the quarter. Revenue peaked at $39 in late August.

These trends highlight the dynamic nature of the hypercasual gaming market in Egypt for Q3 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022